ABILITIES

Dec. 31st, 2030 12:00 am
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»TOP OF HIS CLASS IN SURVIVAL STRATEGIES AND TACTICAL ANALYSIS:  He has a brain, and he knows how to use it. Figuring out the best plan of action and implementing it comes easily to him, even in high-stress situations.

»ASSISTANT INSTRUCTOR IN ADVANCED HAND-TO-HAND COMBAT:  Just what it sounds like. Stemming from his years of getting into bar fights prior to enlisting in Starfleet, Jim’s physical abilities are above average where stamina and power are concerned, though it doesn’t count for much when he’s up against alien races far more powerful than he. Jim also has excellent aim with a phaser.

»TREASURER OF STARFLEET ACADEMY'S XENOLINGUISTICS CLUB:  Not only is his brain also able to handle annoyingly mundane tasks such as balancing and allocating funds, but it’s also good enough to earn him a position in a club that deals with understanding morphology, phonology, and syntax.


Jim’s aptitude tests put him on the level of a genius; the typical officer training program at Starfleet Academy lasts between 4-7 years, and several years of field experience beyond that if one hopes for captaincy. However, ambitious Kirks are a force to be reckoned with, and Jim was appointed captain of the U.S.S. Enterprise three years after his enrollment in the Academy.

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James T. Kirk